GetVertexCoords Method (BaseRenderableSeriesSceneEntity3D<TRenderableSeries,TPoint3DData,TSceneEntity>)
Gets the X,Y,Z Vertex coordinate in world-coordinates nearest the Hit-test site specified by HitTestInfo3D
Syntax
public Vector3 GetVertexCoords( 
   Vector3D vertex
)

Parameters

vertex

Return Value

The X,Y,Z Vertex in world-coordinates
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also